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The tests at the bottom layer of the test pyramid:
The tests at the bottom layer of the test pyramid run faster than the tests at the top layer of the pyramid because they are more focused, isolated, and atomic. They usually test individual units or components of the software system, such as classes, methods, or functions. They are also easier to maintain and execute, as they have fewer dependencies and interactions with other parts of the system. The tests at the top layer of the test pyramid, on the other hand, are slower because they cover larger pieces of functionalities, such as user interfaces, workflows, or end-to-end scenarios. They also have more dependencies and interactions with other systems, such as databases, networks, or external services. They are more complex and costly to maintain and execute, as they require more setup and teardown procedures, test data, and test environments.Reference: ISTQB Certified Tester Foundation Level (CTFL) v4.0 sources and documents:
ISTQB Certified Tester Foundation Level Syllabus v4.0, Chapter 3.2.1, Test Pyramid1
ISTQB Glossary of Testing Terms v4.0, Test Pyramid2
Which sequence of stated in the answer choices is correct in accordance with the following figure depicting the life-cycle of a defect?
According to the ISTQB Certified Tester Foundation Level (CTFL) v4.0, the life cycle of a defect typically follows a sequence from its discovery to its closure. In the provided figure, it starts with S0 (New), moves to S1 (Assigned), then to S2 (Resolved), followed by S3 (Verified). If the defect is not fixed, it can be Re-opened (S5) and goes back for verification (S3). Once verified, it is Closed (S4).Reference: ISTQB Certified Tester Foundation Level (CTFL) v4.0 Syllabus, Section 1.4.3, Page 17.
Consider an estimation session in which a six-member Agile team (Membl,..., Memb6) uses the planning poker technique to estimate a user story (in story points). The team members will use a set of cards with the following values: 1. 2, 3, 5, 8,13, 21. Below is the outcome of the first round of estimation for this session:
Membl = 3 Memb2 = 3 Memb3 = 3
Memb4 = 21 Memb5 = 3 Memb6 = 1
Which of the following answers best describes how the estimation session should proceed?
Planning poker is a consensus-based estimation technique used in Agile. It involves team members selecting cards with their estimate for a user story, then discussing the differences in estimates.
Option A: Incorrect. While three-point estimation is valid, planning poker focuses on team consensus rather than individual estimation techniques.
Option B: Incorrect. The goal of planning poker is not to force unanimity but to reach a reasonable consensus.
Option C: Incorrect. Averaging estimates is not how planning poker works.
Option D: Correct. The members with the highest and lowest estimates discuss their reasoning to foster understanding and adjust estimates accordingly in subsequent rounds.
Who of the following has the best knowledge to decide what tests in a test project should be automated?
Which of the following statements refers to a good testing practice that applies to all software development lifecycles?
Good testing practices that apply to all software development lifecycles include having specific test objectives for each test level that align with the phase of the software development lifecycle and the type of activities being addressed. This approach ensures that testing activities are relevant and appropriate for the specific stage of development, enhancing the effectiveness and efficiency of the testing process.
ISTQB CTFL Syllabus 4.0, Chapter 2.1.2, page 24: Software Development Lifecycle and Good Testing Practices