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What happens when you attempt to compile and run the following code?
#include
using namespace std;
class BaseClass
{
public:
int *ptr;
BaseClass(int i) { ptr = new int(i); }
~BaseClass() { delete ptr; delete ptr;}
void Print() { cout << *ptr; }
};
void fun(BaseClass x);
int main()
{
BaseClass o(10);
fun(o);
o.Print();
}
void fun(BaseClass x) {
cout << "Hello:";
}
What happens when you attempt to compile and run the following code?
#include
#include
using namespace std;
class Base
{
string s;
public:
Base() { s="Sample text";}
Base(string s) { this?>s=s; }
void Print() { cout << s; }
};
int main()
{
Base *o = new Base();
o?>Print();
}
What happens when you attempt to compile and run the following code?
#include
using namespace std;
void set(struct person*);
struct person
{
char name[25];
int age;
};
int main()
{
struct person e = {"Steve", 30};
set(&e);
cout<< e.name << " " << e.age;
return 0;
}
void set(struct person *p)
{
p?>age = p?>age + 1;
}
What will happen when you attempt to compile and run the following code?
#include
using namespace std;
int main()
{
const char *s;
char str[] = "Hello ";
s = str;
while(*s) {
cout << *++s;
*s++;
}
return 0;
}
What happens when you attempt to compile and run the following code?
#include
using namespace std;
class First
{
public:
First() { cout << "Constructor";}
void Print(){ cout<<"from First";}
};
int main()
{
First FirstObject;
FirstObject.Print();
}